{lang: 'en-US'}

Cash shop & events brainstorming

Hey guys,


In view of how thousands of Maplers share the same sentiment that events are now recycled, boring and meaningless, this thread is here to consolidate all of yer creative bursts. Knowing how most of you have clocked in countless hours into the game itself, y'all would be the best guys to come up with ideas that appeal to Maplers.

Another thing is how many of you actually miss some of the really good Cash shop items that are now unavailable in game. Either that or the fact that other versions of Maple have unbelievably diverse cash shop catalogs. Personally, I wish that the coveted "Royal hair coupon" could be made permanently available for purchase. :/

On that note, go ahead and pen down your suggestions and don't stop. Strength in numbers, the more the number of suggestions and similar sentiments, the more grounds for.... discussion. Of course I can't guarantee that EVERY single suggestion here will be accepted but it's a start.

Ready? Go.

Peace out.

Cash Shop Update on 28th August 2013

i am sure some mapler will feel zzz because of the 50% cube sale. Well just blame it on bad luck lo, lucky i am not impacted

http://maple.asiasof...3/#.UhyAk1H_m1C

Dear Maplers,

Please be informed that there will be a Cash Shop Update on 28th August 2013 from 0900hrs to 1100hrs (+8 GMT).

Game services for both Ares & Artemis Gateway will NOT be affected during the stipulated timing.

Cash Shop Update

• Max Inventory Slots (Available till 25th September 2013)
• image Max Equip Slots (Available till 25th September 2013)
• image Max Use Slots (Available till 25th September 2013)
• image Max ETC Slots (Available till 25th September 2013)

• image Max Storage Slots (Available till 25th September 2013)
Do note that for Storage slots, if your account had previously purchased a 4 slots or 8 slots add storage, you won’t be able to purchase the Max Storage Slots.

• image Zakum Dungeon VIP Coupon (1)
• image Zakum Dungeon VIP Coupon (11)
Do note that the Ticket will only work for Chaos Zakum.

• image Perfect Innocence Scroll (Available till 25th September 2013)


School Holiday Package 1 (Available till 18th September 2013)

• image 2X Training Package [1 × 1-Day Special Coupon, 1 x Twin Coupon(1 Day)] 12800 10800 Maple Cash
• image Lucky Package [2 x Remote Gachapon Ticket, 2 x Miracle Cube] 7600 5000 Maple Cash


50% Malaysia National Day Sale (Available till 4th September 2013)

• image Revolutionary Miracle Cube
• image Sweet Cafe : 1 Day Coupon
• imageItem Megaphone
• image I Love MY Top
• image Fireworks
• image Speed Boomer Fireworks


Removal
• 1000 Maple Cash Deal
• EXP Box (1)
• EXP Box (11)
• Reflect Miracle Cube

PerfectShang Real Person Talking About Level 250 Leveling Tips!!

[General] What Every Mapler Should Know

We take for granted some fairly basic things that have been around here and are common knowledge to us but make new people look stupid because they wouldn't know them unless they dug through some 50,000 threads to find them one by one, so here is a list of the top things every newbie should know before they post.

In no particular order -

1. GMs are Not Developers
A GM is generally an entry-level employee who sits at a desk all day doing shifts of one of two things: patrolling in game to deal with suspicious activity, and responding to tickets by searching an online knowledge base for what the approved resolution for the nearest possible match is, and closing the tickets with that answer. Most of their answers are copy pasted because they have no ability to do much else. A good chunk of their answers are wrong because they don't understand what your issue is and/or don't have a knowledge article to address it in the way they tried looking for it or the way you phrased it. A GM has no control over the actual game code or the hardware. See #4.

2. Community Representatives Have No Power
(Examples: CM's & Forum Moderators) They're effectively desk clerks in charge of the company newsletters. In many cases they're not even truly comparable to what you think of as a GM. They writes up Notices to say what they've been told to say. They collect user feedback and pass it on to superiors who may or may not care. They have little authority to enact change. It's not their fault, that's what their job is. They're still limited by what they can get the people in power to do and how well listened to they are by those people.

3. Wizet is part of Nexon. It never went away. 4, 5


Quote
Daniel Chin (NXNeutral)
Q) How did Nexon America begin and what exactly is Wizet’s relationship to Nexon? What is Wizet’s current status?
A) Nexon America is Nexon Corporation’s North American publishing and game service arm. We started with the localization of MapleStory for North America, and have grown to support multiple game launches in North America. Wizet is the developer of MapleStory and also a subsidiary of Nexon Corporation. The Wizet team continues to develop and add content to MapleStory around the world.


Quote
We were Wizet and NX Games until we finally became Nexon America. It’s funny how people talk about how different things were during the early days when Wizet was around, but Nexon America has always been pretty much the same people doing the same things under a new logo. When the site changes to BlockParty.com, we’ll probably hear about how much people miss Nexon America.


4. All Nexon Development occurs in Seoul, Korea1
Every little thing has to be designed in Korea and then sent over to local developers who do nothing more than apply it and see if it works. If it fails, is buggy, or creates a giant disaster of an expoit, Korea has to be notified, given as much information as possible, and then the local teams sits on their asses and waits for Korea to come up with an answer, receives the "answer", test it again, and see if it works. If it doesn't work the whole thing starts over again.

5.New Content and Events Are Planned Months In Advance1
Because of #4 everything has to be planned out on a massive calendar of what's intended to come up and what has to be done when in order for each next step to occur. It's no coincidence that a shiny new item will come out as gach only until you bleed for it, then be easily available in six months. They didn't decide on a whim that it was so loved everyone should have one; they planned from the beginning to get as much money for it up front before letting it go public. They're a business; that's what they do. They do not release content as surprises or on a whim, and most especially do not release fundamentally new things as compensation.

6. Nexon Corporate Headquarters is Tokyo, Japan2,3
We don't know why, either, but for some reason they decided to move there for operational purposes. This may be due to them having picked Tokyo's stock market as the best place to release their IPO, or it may have been for tax reasons, or any other number of possibilities.

7. Asiasoft vs Nexon.
Asiasoft is a game publisher company who earned the rights to host MapleStory in the South-east Asia region, they do not create contents for our server. NexonKR are the ones planning & creating stuff for us (Including our Enchanted Forest). Refer to #4 again.

8. Client vs Server
The portion of the game that runs on your PC is the client. Your client connects to the game, which is the server. In a normal client/server relationship your client is a passive recipient of events from your server. You send what you attempt to do, the server parses it and reacts accordingly, then sends the results to your client to update.

Nexon games have a serious flaw in that they allow the client to dictate to the server what is happening, instead of the client telling the server what it would like to have happen and the server making the judgment as to whether it's a rational request. This why Nexon games are so exploitable.

9. Server Check vs Update
A server check is when the servers are taken down for routine maintenance. Windows updates, defragging, database cleanup, server moves, name changes. They generally occur once a week. During server check unreleased content that was added in previous updates may be activated or deactivated in the form of special events and cash shop content.
An update is when the game receives a new version, the WZ files get updated. An update generally includes a server check in it, but a server check does not necessarily mean an update. Content added in an update may not be available in game for weeks, or even months. It can just sit in the game data dormant until it's activated by a later server check.
Both server checks and updates are also known as "Maintenances".

10. Junk Scrolling Isn't Real
You can not manipulate the odds of a scroll succeeding by "using up" your fails.
It might sound reasonable, but that's not how a computer program works.
Every time you scroll it generates a number between 1 and 100. It doesn't look at what your past results are and say "oh, you deserve a success now". Your roll of the die is occurring at the same time as hundreds of thousands of other players so it's entirely possible that out of several hundred thousand players all rolling the odds simultaneously you may fail a 90% chance, repeatedly, because 90% of the other people didn't. For detailed math see Wikipedia's explanation of the Gambler's Fallacy.

11. "Glitch" vs "Hack"
A glitch is a naturally occurring error in the game. This can be due to a misconfiguration of the client or the server. A glitch can be positive or negative. An example positive glitch would be bigfoot having been poisonable originally. This was a mistake that meant he could be killed quite easily for large amounts of experience. A negative glitch example would be when phantom forest first came out and was missing a ladder. Anyone who entered the map would crash and be unable to get back in. Exploiting a positive glitch is a form of abuse. It doesn't matter that it's Nexon's fault it's doable. It's your responsibility to know better than to do it.

A hack is when someone uses a third party tool to modify the way the game works. This can be editing a WZ file to change how it behaves, using a packet editor to send commands to the server that the client itself would not normally send, injecting a dll into the client to rewrite how it behaves or any number of similar things. Regardless of why they're done, they're all against the terms of service and they're all wrong.

It could be argued that there's a third version; Modding. Modding is when you use a tool to edit the physical appearance of the game, not the actual gameplay. Some example usages of this would be changing the dictionary to make it clearer which items are which by name, or editing the sprites on certain mobs/objects to make them stand out more from each other, or changing your character's appearance. Or making meteor rain flaming sheep from the sky. The results of honest modding are only visible on your own machine, and while mostly considered "legit", is still a form of hacking and against the TOS.

12. If it's too good to be true, you should not trust it.
Nexon has said this repeatedly. If you do something they consider abuse it doesn't matter who got away with it, it doesn't matter who else did it. If they think you should be punished for it and are certain you did it, you'll pay the price and depending on how moody they are at the time the severity can vary wildly. Pay attention, use your head, and be prepared to defend anything you do. "I didn't know it was wrong" is seldom a valid excuse.

13. "It's just a game".
While true, the point of a game is to have fun. People who go out of their way to ruin the fun of a game for other people as their own way of having fun are known as griefers. They're a miserable excuse of a player who should really find a different hobby.

References:


P.s. Full credits to Eos from Southperry.net, I claim no credits other than some minor edits.

Evolving Shiny Maple System 2014!

First, this is just another redirect thread to another existing thread but with extra information from another source. Link: http://forums.playpa...dventurers-koc/

Getting To the Evolving World


Evolving System is available to those that are above Level 100 & you can access through Dimension Mirror.
Posted Image

Posted Image
The Evolving System uses a Core to generate a virtual world that changes according to the user’s preference. Basically, you can make your own maps, for both yourself and your party! (Thanks to Fiel for these images)
Posted Image
ESS
ESS is the main NPC to enter the Evolving World.
When you first click on him, he'll have two options:
Enter Evolving World
and
Questions about the Evolving World.

When you click to enter, you'll get this window

Posted Image
This is where you may customize your evolving world with cores. Cores are an optional (but highly recommended!) part of the evolving world. Cores can be found from monsters inside the Evolving World or by buying them from Machine-C2 (see below).
Let's break down this window for easier understanding.
Posted Image
Here is where you put in cores. On the left is monster, mission, and technical customization. However, you'll note that there are 4 locked slots. To unlock them, I will explain below.
Additionally, the middle slot, you can tell is not round like the adjacent slots. This is because it is solely for special cores.

At the right, is the environmental changes. This includes Music Change, Monster Skin Change, and Background Change.
Posted Image
This section is simply just a summary of what cores you put in. The top half is for the technical changes and the bottom half is the environmental changes.
Posted Image
And of course, this is simply a inventory for the cores you gotten. Very convenient, so it wont be clogging up your inventory!
The button on the left is for organizing them.


Now, clicking on the second tab will lead you to this window
KMS
Posted Image
GMS
Posted Image
This window is basically an overview of your Evolving World. It'll tell you where quests are (the '!') and if you added any mission quests it'll show that as well.

Posted Image
This NPC is a coin shop.Posted Image
To get coins, you can simply do the quests in each Link map or kill mobs.
The Machine-C2 will sell you some items, which I will update on it is release
I think you can also buy cores from here. A few will require coins, the rest require mesos. However do note that C2 will not sell all available cores.

Entering the Evolving World

Once you are ready, press START! on the Evolving World window. You'll then be inside your evolving world. Please also note that you can enter with a party.
Posted Image
Once you get in, you'll see this NPC. This is the Monster Generator. To spawn (or despawn) the monsters, you must click on this generator.

As I said before, every map in here will have a specific quest.
Posted Image
For completing the quest, you can obtain a coins, cores, and/or EXP!


Some things to note about the Evolving World:
You are only allowed inside for 3020 minutes.
You can only enter 5 times a day.


Stages(links)

Links are the stages inside of your evolution world. Each stage has a quest specific to it and a monster
These quests don't HAVE to be completed, and are not recommended to be complete all the quest.
Each quest gives 1 or more evolving coins when you finish it.

Link 1: Warm-up. Talk to the ESS, then the monster generator, and kill 20 of the monsters that spawn. These monsters are very easy, and should be no problem for anybody that isn't even funded to kill.Report back to the ESS


Link 2: Report to the ESS. Collect 20 memory chip from killing monsters. These monsters are fairly easy and once again, shouldn't be a problem Return to the ESS and you will become a golem. Then go to the bottom of the map and talk to the control device. (You wont know the password so just press enter.) Then go back to the ESS


Link 3: Talk to the ESS and defeat 50 monsters. This is very easy because the monsters all gather in the center every 30 seconds or so. Then return to the ESS.
I recommend training here and hunting for equips here due to the monsters gathering in the center. The monsters gathering allows high mobbing and extreme amounts of EXP




Link 4: Talk to the ESS and defeat 20 of the pink monsters in 60 seconds. These monsters are easy, but there is always only 1 on the map at a time. They spawn in the center platform, and once you kill one, another respawns immediately. Then return to the ESS


Link 5: Talk to the ESS and defeat 4 normal monsters, and 1 transformed monster. To make the monsters transform, you must kill the monster, then kill the 4 that spawn by killing that, and then a transformed one will spawn. Be careful, because these transformed monsters can deal a lot of magic damage. Then return to the ESS


For stages 6 through 9, you must find a core by killing monsters, then when in the evolution world, you have to hunt for 50 drops and turn in the quest.Then you must restart your evolution world to get into the new link.

Link 6: Talk to the ESS, then complete the jumpquest and talk to all 4 npcs along the way. Then report back to the ESS.
No picture available... If you would like to contribute one, inform me

Link 7: Talk to the ESS and defeat 30 monsters. If a Protectron appears, kill it. This is a very easy quest, due to the spawn rate. The protectron is just a machine, and you can kill it with normal attacks or skills


Link 8: Talk to the ESS and defeat 2 Divisions. This monster will spawn by killing other monsters in the map. Be fast, because the division will disappear!


Link 9: Talk to the ESS and defeat 20 monsters.
This is the stage where empress, and all of the Cygnus instructors will spawn you have the core in.
Warning: I heard that these monsters are powerful, and can kill you in 1-3 hits if you are a class with low HP, while also having high hp themselves.


Cores list

Posted ImageMission Add - Evolving System/Accelerator
These cores will add a quest to the ESS when you enter evolution world. If you complete the quest, you will either unlock 3 more normal core slots,
Or 1 special core slot.

Posted ImageMission Add - Error Connecting to Link 6/7/8/9
These cores will add a quest the ESS when you enter evolution world. If you complete the quest and restart your evolution world, you will be able to enter the link that corresponds to the core name. You can enter this link as many times as you want.

Posted ImageMission Add - Hard Difficulty Challenge!/Aim Gap/Strains of Anti-Virus/Temporary Energy Supply/Strengthen Monsters Mode
These cores change your experience in the evolution world. Read the description of the core to know more.

Posted ImageMission Add - Shadow Monster
This core costs 600 coins, and spawns empress in link 9. She has the same health and damage, but is considered "easier" because she doesn't heal as much.
Be careful, because if you try to solo it at a low level or funding, you ARE going to die

Warning, don't equip this core unless you have link 9 unlocked, because it will expire after you use it and empress spawns in link 9


Posted ImageMonster add - Mikhail/Oz/Irena/Eckhart/Hawkeye
These cores spawn an empress minion in link 9, but you cannot have 2 different minions equiped at the same time. You also cannot have this equiped at the same
time as the cloned Pianus/Griffey/Manon cores

Posted ImageMonster Add - Cloned Pianus/Griffey/Manon
These cores spawn the boss that corresponds to the name of the core. Read the core description to see where they spawn
YES PIANUS DOES DROP THE MINIATURE PIANUS AND THE CERTIFICATE

Posted ImageMonster's Level +3/4/5/7/9/10
This does exactly what it says. It raises the monster level. This is good because higher levels = more health = more exp. Mob cap is lv 160, do not use it if the lv of the current mob is 160

Posted ImageMonster's HP x 1.2/1.5/5/10/20
This raises the monsters max health. Like previously stated, more health = more exp

Posted ImageMonster's Spawn Rate +20%/30/70/100
This raises the monster spawn rate. This is good because there will be more monsters to kill, so you get more exp and more drops

Posted ImageMonster's Skin - Classic/Fairy/Ghost/Plant/Thieves/bigSize
These cores change the way that the monsters look

Posted ImageBackground Music - Darkness/SnowDrop/DancingWithTheMoon/WindAndFlower/DragonDream/Cygnus/RisingStar/Opening
These cores change the BGM(background music) that plays while you're in the evolution world

Posted ImageBackground Skin - Ereve/Pantheon/Elluel/LionHeartCastle/ForbiddenTime
These cores change what the background of the map looks like

Posted ImageParty Play Zone +5%/10%/15% EXP
Evolution world is a party zone. This means that for every person that you bring with you, 50% more exp is gained. These cores just raise the party zone EXP rate. Please note that these cores DO NOT raise the EXP that you gain from the monsters alone.

Posted ImageDrop Rate +5%/10%/15%/20%/25%/30%
These cores raise your item drop rate while inside evo world

Posted ImageHerb Drop Rate +10%/20%/30%/40%/50%/100%
These cores raise the drop rate of your herbs. These can only be used if you have herb core equiped.

Posted ImageSpecific Herb Drop
These cores allow herbs to rop that wouldn't normally drop

Posted ImageOre Drop Rate +10%/20%/30%/40%/50%/100% and Specific Ore Drop
These work the same as the herb cores, but for ores

Posted ImageArmor Drop - Level 100/110 Armor for Warrior/Mage/Bowman/Thief/Pirate
Raises the drop rate of armor

Posted Image Rare Equipment Drop
This core makes every equip that you pick up AUTOMATICALLY POTENTIAL!

Posted Image Weapon Drop - Level 100/105/110/120
Raises the drop rate of weapons

Posted ImagePosted ImagePosted Image(Special Core) Monster's Spawn Rate +50%/ Party Play zone +5% EXP/ Drop Rate +20%
These are cores that can only be equipped after using the "Mission Add Accelerator" core. You can only have 1 equipped at a time.

A thing to note about cores:
You cannot have two of the same type of cores (So I cannot add +20% Drop Rate and +30% Drop Rate cores)
You can, however, stack same types of cores only by special cores. So for example, I have
Posted ImageParty Play Zone +10% EXP
and Posted ImageSpecial Core Party Play Zone +5% EXP
I will be able to add both cores.
 
Recommendations from others(at the moment)

1. Don't buy the cores that unlock new stages, you can find those as drops inside the Evol System.
2. If you get the 300 Coin Core (I forget the name, I'll check in a bit) from the shop that unlocks the final octagonal core, make sure you have Link 9 unlocked. It requires you to hunt monsters there for the drops. If try to do the quest before Link 9 is unlocked, you're going to waste 300 coins because you just can't do the quest, and it expires after you get kicked out.
3. From what others can tell, using a 1.2x HP core gives monsters about 10% more EXP per kill, 5x HP Core gives about 2x exp, and 20x HP core gives around 5.5x exp.



Tips and strategies
Train and hunt in link 3. This is because every about 30 seconds, all the monsters gather to the center for about a minute. This allows easy mobbing.

For training, use Monster's Level, Monster's HP and Monster's Spawn Rate(Party exp increase if you go in a party and unlock the other slot). While for hunting,

Videos


The first minutes of video is at link 3.

Empress fight


Future updates
Need more research, but i recall the nerf is lesser spawn rate and exp

Special thks to:
  • K3nT92 and his sources: Andy ( KremeChoco ) from Leafre for the full explanation of Evolving System. Max from Orangemushroomblog & Fiel from SP
  • BasilMarket Evolution World Guide creator: stevenman76


"Temporary system error, please try again next time" Bug
To solve it just make a space in your set-up slot 
 
Thread content from moudikmage:

Hi, its me the foreveralonebear again :D

I believe you guys have visited the latest training heaven a.k.a Evolving World (EW), here is my observations:

You can access to the EW by clicking the quick move button Posted Image on the left hand side of your map.
Then click the Dimensional Mirror Posted Image
and then Evolving System Posted Image

At the map "Evolving System Research Center", you will see two NPC with names ESS located at the center of the map(click to access to EW) and Machine-C2-Coin-Shop located at the right bottom of the map (click to purchase core and etc).

example of the items sold in the store
Spoiler


Training Preparation Summary:
1. Get yourself level 100
2. Get yourself a HS mule in your party
3. Get yourself purchase 3 cores with names "Monster HP x5 (48,000 mesos)", "Monster level altering core +7 (48,000mesos)" and "Monster population 30% (97,280mesos)"
4. Click the ESS (NPC at the centre), for instance,
Spoiler
Posted Image


The picture states that, I will create a map with x20monster HP, monster spawn +30% and monster +7level
5. Click START
6. You will reach a place called "Evolving System Link 1" Posted Image. Place your HS mule near the portal "link 3" (second from the left) shown in the following diagram.
Spoiler
Posted Image



Training in link 3 fun fact:
1. There are 19 Mobs in the map of "link 3" with 30% spawn rate. (I think default is 14mobs? need verification)
2. With 5x HP, each mobs at level 160 gives 12,642 EXP.
With Elven, you will gain extra 1,896 EXP
With 30% max pendant, you will gain extra 3,792 EXP
With HS, you will gain extra 6,321 EXP
With 2x, you will gain extra 12,642 EXP
with HS and 2x, you will gain extra 25,284 EXP
With HS and 2x and winter, you will gain extra 44,247 EXP
with HS and 3x and winter, you will gain extra 72,692 EXP

In shorts,
(i) If you go with HS + elven + max pendant, you will gain a total of 12,642*1.95 = 24,652 EXP
(ii) If you go with 2x + HS + elven + max pendant, you will gain a total of 12,642*3.45 = 43,615 EXP
(iii) If you go with 2x + winter + HS + elven + max pendant, you will gain a total of 12,642*4.95 = 62,578 EXP
(iv) If you go with 3x + winter + HS + elven + max pendant, you will gain a total of 12,642*7.2 = 91,022 EXP
with 5x HP of mobs (my default)

3. Inside the map of link 3, there is a machine-link-thingy and alot of flying monster. The monsters will be vacuumed legally to the center every 42 seconds mark when the machine "explode". Monster will respawn every 8 seconds. represent, you will most likely having a 6 waves of vac-ed monster to the center and enjoy the legitimate-hacking-training-pattern /heh. After 42seconds, the machine will "explode" again, and the monster are no longer vacuumed to the center and flying in random direction. Go chase them if you want. /heh The monsters will randomly fly for another 42 seconds before it got vac-ed to the center.
Posted Image
In shorts, HS once, go into link 3, whack the centralised-vac-ed mobs for the first time for 42s, randomly whack flying mobs for another 42s, whack the centralised-vac-ed mobs for another 42s, go to the portal at the top of the machine and return to link 1, refresh HS and come back to the map before 42s(flying period) to maximum ultilise your training period.

4. With the core "monster HP x20", each monster give 33,055 EXP. You do the math. 33,055 * 7.2 = 237,995 EXP each mobs. /heh jajajaajajajajja

5. Preferable to access to map with mobs higher level than you, I'll say 10 more than your party average level. 20% miss rate, but compensated with better exp, so, I prefer this training pattern.

Quote
level 160 mobs in link 3
with x5 HP, gives 12,642 EXP
with x10 HP, gives 19,426 EXP
with x20 HP, gives 33,055 EXP



PS: will update the exp gain if core of "monster HP x10" is used. (updated)

PS: I leveled here occasionally from 130 onwards. pretty decent I shall admit.
Spoiler

before
Posted Image
after
Posted Image
kk, that's with 3x + HS + winter + elven + narb 10% fairy pendant
 

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